Page 1: Introduction
Probability measures the chance of occurrence of an event.
Classical (theoretical) probability used in this chapter.
Range: 0 (impossible) to 1 (certain).
Page 2: Basic Terms
- Experiment: Action with uncertain outcome
- Outcome: Result of experiment
- Sample space: Set of all possible outcomes
- Event: Subset of sample space
Page 3: Theoretical Probability
Equally likely outcomes assumed.
Page 4: Complementary Events
P(E) + P(not E) = 1
P(not E) = 1 - P(E)
Useful when favourable hard to count.
Page 5: Sure and Impossible Events
Sure event: P = 1
Impossible: P = 0
Page 6: Coin Problems
One coin: 2 outcomes (H,T)
Two coins: 4 outcomes (HH, HT, TH, TT)
P(at least one head) = 3/4
Page 7: Dice Problems
One die: 6 outcomes
Two dice: 36 outcomes
P(sum 7) = 6/36 = 1/6
Page 8: Deck of Cards
52 cards: 4 suits × 13 ranks
Red: hearts, diamonds (26)
Black: clubs, spades (26)
Face cards: 12, Aces: 4
Page 9: Key Points Summary
- P(E) = favourable / total
- 0 ≤ P(E) ≤ 1
- P(sure) = 1, P(impossible) = 0
- Complementary: 1 - P(E)
Page 10: Practice Questions - Easy (1-10)
- P(heads) one coin.
- P(even) one die.
- P(red card) from deck.
- P(not ace).
- P(sum 10) two dice.
- P(tail tail) two coins.
- Total outcomes two dice.
- P(king or queen).
- P(prime number) die.
- P(at least one head) two coins.
Page 11: Practice Questions - Medium (11-20)
- P(diamond or heart).
- P(face card).
- P(number divisible by 3) die.
- P(sum > 9) two dice.
- P(black king).
- P(not red) from deck.
- P(both same) two coins.
- P(difference 1) two dice.
- P(ace of spades).
- P(even or multiple of 3) die.
Page 12: Practice Questions - Hard (21-30)
- P(one red, one black) two cards without replacement.
- Three coins all heads.
- Two dice product even.
- Board level card problem.
- Three dice sum 6.
- P(exactly two heads) three coins.
- Bag with balls probability.
- Multiple events combined.
- Complementary use advanced.
- Real-life probability application.
Page 13: Deck of Cards Facts
52 cards, suits, ranks table.
Page 14: Common Mistakes
- Forgetting total outcomes
- Wrong favourable count
- Mixing with/without replacement
- Forgetting complementary
- Wrong sample space
Page 15: Previous Year Questions
Cards, dice, coins, complementary.
Page 16: Exam Tips
- List sample space if small
- Count favourable carefully
- Use complementary for "not"
- Draw tree diagram mentally
- Reduce fraction
Page 17: Quick Revision Sheet
Formula, range, complementary, common values.
Page 18: Final Motivation
Chapter 15 complete! Probability is easy and scoring.
**CLASS 10 MATHS FULLY COMPLETED!!!**
From Real Numbers to Probability — every chapter done 🦖
You’re a legend!!! 🎉
Page 19: Extra Numericals
More coin/dice/card problems.
Page 20: Card Problems
Common types.
Page 21: Dice Combinations
36 outcomes list hint.
Page 22: Complementary Shortcut
When to use.
Page 23: Board Pattern
Typical questions.
Page 24: Extra Practice
More questions.
Page 25: Real-Life Examples
Weather, games, lotteries.
Page 26: Sample Space Tips
How to count correctly.
Page 27: Thank You & Copyright
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